You'll find cards in various places throughout the game worlds, but the most reliable method of acquisition is to simply buy them. There are a few drawbacks, though: your Force point reservoir will be smaller than the other Jedi party members (though not by much, since you begin with 40 points automatically); your progress in the defense-boosting Jedi Sense feat will lag behind; and most importantly, you will be allowed to choose fewer Force powers than your party members who started their adventuring careers as Jedi. Bounty on Batu Rem This is the man pretending to be Batu Rem, who tried to assassinate you when you first arrived. So take a dive on the first run, and save your best effort for the second heat. STAR WARS Knights of the Old Republic II: The Sith Lords . You can take them down with relative ease; be sure to search their bodies for lightsabers and crystals. This necessitates making the first planet of the game much more difficult than in a game with 'normal' character progression, but can be worth it if you simply want to kick ass later on in the game. HK begins his little quest inside a droid technician's office. In short, you'll need to travel to the Under City, but in order to do so, you'll need to find a way past the Sith Trooper that guards the only elevator leading down. Die Wartung wurde von T1-N1 bernommen. Once you reach the second airlock, you'll find yourself on the bridge level proper. Galaxy Side Quests, for lack of a better term, are quests that do not take place on any specific planet, but are driven either by your presence on the Ebon Hawk, or by your discussions with your party members as you gain experience and proceed along the main storyline. A guide to After Czerka's call, Kreia and Atton have a conversation about the Force. Kotor 2 Czerka Mainframe Trial Development And. By As soon as you enter the Docking area youll receive a call from Mozo asking assistance. You can mess around with the droid in the docking bay by just straight up lying to it about it giving outdated info and something about Czerka and fees. To the north of this room is a computer terminal that you can use to scope out the base via security cams, unlock all of the locked doors, or get a map uploaded. In yet another example of quid pro quo, she'll want you to help track him down in exchange for getting you into the Black Vulkar base, and she'll add herself to your party. The priest's butler has a short temper, so if you don't want to take 1,000 points of damage, you'd be wise not to get him upset. At any rate, this level is where the fun begins. When it comes to protection, Malak is quite understandably the hardest enemy to hit in the entire game, with a ranking of 37 defense through some inscrutable series of bonuses. You don't find quite enough mines to make this a consistently viable approach to combat, though, and while your teammates cannot accidentally trigger your own mines, they do seem to take a peculiar kind of glee in running towards your opponents and attacking them before the enemies walk over your mine field. Bring the Chieftain's gaffi stick back to the Czerka office for your reward. Light side Solution: Track down Holdan in the Cantina in the Lower City. As in the Upper City, there are plenty of places to go and see down here, but in order to progress in your quest to find Bastila, you'll need to hook up with the 'nice' gang leader, Gadon Thek of the Hidden Beks. Selecting your class is required for either quick or custom characters. Feats can be upgraded; once you possess both a basic feat and whatever prerequisites are required, and obtain a feat purchase point at a level-up, you may advance that feat to the next level, which allows you to obtain more bonuses to the special ability that the feat affords you. While walking through the grove, you'll come across a Twi'lek Jedi who's been sent to investigate a suspicious death. If the player sides with Jana Lorso rather than Chodo Habat on Telos IV, then Luxa will have Surik collect the owed credits from Opo Chano. To the east of this hallway, you'll come across one of the Sith barracks, with some lone survivors of the robot rampage hiding away inside. For Glitches concerning KOTOR II, please read that game's glitch page rather than this one. Dark Side Solution: Actually, you don't seem to get Dark side points for killing Matrik. Now for the semi-tricky part. Like all character-building exercises, this side quest is a bit tedious and will test your patience. As soon as Shen and Rahasia meet up outside the Sandral compound, their fathers will approach, intent on settling their feud and preventing their children from seeing each other. Head back to the Ebon Hawk, and take a little time to talk to all of your party members to get up to snuff on their personal journal entries--some of these will open up side quests later on, so it's worth getting up to date while you have a bit of downtime. As your character makes more decisions that involve moral or ethical concerns, you might find that your other party members begin to react to you differently, or that your character's physical appearance begins to change. Although Jolee appears in your journal, he has no real side-quest, like your other party members. If you open the door, then lure him back into the antechamber, you may wind up knocking half of his life off with just a few frag mines. So, you respond: Even though you're responding to hypotheticals, you will take a significant Dark side shift from responding this way. This is a great skill to initiate just before a tough battle, or when you have a single powerful foe cornered and are dueling to the death. Trask will display his courage by pushing you out into the hall to take the Sith on by yourself, giving you merely a lame battle cry as support. All Jedi guardians gain additional levels in this feat automatically when they reach the appropriate level. Head down to the droid shop to inquire about this mystery droid that can speak Tuskan. Whip out an ion rifle or ion blaster to finish them off, then access the terminal. Some people just don't feel like getting singed by blaster fire every time they step out for a cup of java juice at the cantina. Head around to the side entrance and proceed back into the compound. Luckily, he's quite good at it. Anyhoo, the Czerka wants you to wipe them out..all of them. This isn't a problem for most players, since you do retain all of the vitality, feats, and skills that you've gained with the standard class that you began the game with. It will take some time after you first meet Mission to reach the terminus of her story, which comes when she continually insists that the search for Griff won't interfere with your mission. Unfortunately, this makes computer use a rather point-hungry skill to upgrade, since you won't necessarily see any benefit from adding less than four skill points, so this is a skill you may want to consider going all-in on, and pumping as high as possible, or simply avoiding it and hoping you have a hacker NPC teammate along when you really need one. Again, as with some of the other skills here, stealth is a somewhat marginal talent that is not universally useful. Selven's hiding out in the northwestern apartments in the Lower City. Before your impromptu excursion begins, though, you'll have to endure some torture at the hands of Saul, Carth's old mentor. You can make a plan to see him by speaking with Luxa in the Cantina. The party members that you don't directly control will tend to rush ahead recklessly, so you may need to switch control constantly in order to keep some semblance of order among your party. Exchange Meeting 4. Once that's done, Hulas will offer you membership in the Genoharadan, an elite and secretive group of bounty hunters. As you proceed into the facilities, you'll come across a couple of vignettes where you'll be forced to choose between violence and inaction. The two criminals that the Gerneral spoke of earlier. Subtractive: 18 (The sequence ends with the subtraction of negative numbers. Head to the far end of the factory, where Malak will appear; your choices in the resulting conversation will get you either a Light side or Dark side shift. If you can't bust through the Rakghouls, wait until you find Zaalbar and come back. She won't fall for it, and will reject your application. Note that this quest must be completed before you finish the Sandral-Matale Feud side quest. Dispatch the troopers here, then heal yourself up and let your Force Points recover before heading up the ramp to the bridge. He'll lock you in regardless, then activate the machinery here, which will produce eight droids right away, each of which will be replaced automatically when you destroy it. It is also possible to kill him after threatening him. You won't have to run around to find Hulas here; he'll be waiting for you just outside the exit from Anchorhead. Czerka Mainframe 5. Ask about the healing and hell give you a +5 gain to your maximium force points. For instance, assume a thermal detonator is thrown into a room where two of your characters are standing. LucasArts, a division of Lucasfilm Entertainment Company Ltd. Return to the Upper City, then take the elevator downstairs to meet Canderous in the Lower City Cantina. You need to be a member in order to leave a comment. Heal up your party before entering the hangar, and make sure you don't have any areas of the estate that you still want to explore. The rancor, luckily, has his back turned, so don't worry about being stealthy here; just don't get too close. In order to escape from the planet and access the Star Forge, you'll need to align yourself with one of the two surviving tribes of the Rakatan, the species which just attacked you. Go back to left room #1, then hit the flow control panel on the wall again. Once you arrive you can hack into the base's security measures and cause the usual chaos.). Empathy boosts persuasion, awareness, and treat injury. She deals a fair amount of damage, but doesn't do so very quickly, so you should be able to stay on top of things with cure or medpacs. (That's why it's called a role-playing game, after all.) First off, pick a runner; one of your characters with Force speed and preferably Force resistance or immunity will do nicely. (Note that this is a trick: even if you do kill Gadon, youll still be forced into the swoop race. Star Wars Knights of the Old Republic II: The Sith Lords Xbox Walkthrough - The Gamers' Temple - Page 17. . Bastila, being the first Jedi you run across, will be an important part of your escape from Taris. At any rate, once the ritual is complete, you'll enter the Temple, along with Jolee and Juhani, but not before a rather disturbing freakish cutscene involving Malak and one of his subordinates. You should also visit with Juhani if you did manage to bring her back to the Light side of the force, but you won't be able to add her to your party yet. The tracks look a lot different at high speed, though, so run them as fast as you can for a dozen repetitions or so, and you'll be well on your way to mastering the course. If you can combine master speed with master flurry, or even just use master speed by itself, you should be able to get at least one successful hit in on Malak per turn, assuming you haven't completely neglected your attack bonus. This mod is compatible with KOTOR 2 Community Patch. She puts up quite a fight; you might want to activate an Energy Shield before waltzing in, guns blazing. If you stop a couple meters short of the end of the metal walkway that leads into the room, then lay down mines, you can easily lure him across after you dispense with all of the trapped Jedi. Save. There'll be a pillar blocking your way that brings up an inventory screen when you click on it; put an explosive device, like a frag mine, inside of it to blow it up. Of course, not all Jedi are temperamentally suited to aggressive acts, so only Jedi guardians will be capable of pulling off a Force jump, which catapults them towards a distant enemy, and allows the Jedi to cover the intervening ground in the blink of an eye. Once you've rifled the bodies, talk to Bastila, which will automatically warp you back to your apartment. Unfortunately, they're no longer sold, so you'll have to take on a task before the protocol officer there grants you one. You'll want to try and ensure that you have something in your hand when you get to match point; hoping for a natural 20 is rarely a viable game strategy. Basket Up []. Instead of taking a single attack during a round, flurry allows you to make two attacks, each with a penalty to your attack number, and also lowers your defense for three seconds, so that one of your opponents will usually get in a cheap shot. After they die, search the body of Shaela, the last of the Jedi terentatek hunters, to pick up her journal and the best lightsaber crystal in the game. Speak with Chodo and hell give you a key to Batonos apartment in Residential 082 East #7 on the map. The value after the slash normally represents the kind of weapon that can overcome the damage resistance, but, for the purposes of KOTOR, you won't have to worry about your DR being overcome. Be sure to un-equip Carth if you remove him, since you won't have access to his equipment while he's gone. Once you have your Medallion, you can talk to some of the other prospective Sith to tease them about it, or just talk to Yuthura to gain access to the Academy. Why? After you're inside, start picking through the bodies for datapads and other items. If the attack icon appears when you have a locked item in your reticule, you can simply hack it open instead of picking the lock. You'll encounter a pool of acid, and will have to decide which grenade to throw in. The children run away to be married and join the enclave, while their fathers presumably carry on with their bitter feud. Obstacles are bad; avoid them. Scouts, and especially scoundrels, will need to hone multiple skills to make up for their lack of raw combat ability. He will die quickly, though, so you will need to keep an eye on his vitality if he wades into a group of enemies. It has 24 defense, which will make it quite difficult for your characters to actually hit it, and deals quite a bit of damage. Also note that if you plan to become a Jedi guardian, you'll be able to use the lightsaber specialization feat. It's quite an alluring plan, really. One target takes 1-6 damage per level of Jedi (10-60 max). 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