Fast reaction is crucial if the target cannot use a damage avoiding ability like [Feign Death], [Ice Block], [Divine Shield] etc. Also, comment below what you want to see next!My curr. I have gone onto the PTR on two occasions to test out . this cuts his healing in half from this spell. stand out on the side of the raid, away from other members. (lore). The main difficulty in this phase will be the very high raid damage. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. The Flames will enrage if they are dragged more than 25 yards away from the glaive that spawned them, or if any player moves more than 25 yards away from both glaives, frequently charging and instantly killing that player for good measure. This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. soon as possible or single-target any that are outside the range of AoE. Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. Be ready to heal your tank quickly and wait Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Watch my live streams on https://www.Twitch.tv/NeuroCheck out my MASTER LINKTREE: https://linktr.ee/NeuroZergIf you enjoy this production, consider supportin. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. As Illidan is a multiple phase fight, we will break down his abilities based If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. Flame of Azzinoth are dead, Phase Two will end and Phase Three will Stack tightly on your assigned location, avoid fire patches on the ground, wrong side. ability must never hit you without blocking, or your max HP will be reduced by Note that Akama himself only helps you in this fight for the first 5-10 seconds. Check out below for a full When the trap expires, a transition to Phase 4 starts immediately. Think you need above 350ish (buffed) for that fight. (2) Set: Your melee attacks have a chance to increase your haste by 180 for 10 sec. Anyone that touches the beam will die instantly. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. He cannot deal crushing blows as his They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. can be dodged, parried, or blocked, but it cannot miss. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. With experience, raids can work out a technique to allow the melee damage dealers some movement. Always up to date with the latest patch (1.14.3). After the burst, players have about 15 seconds to move around and kill demons, and 5 seconds to get back to their places before the next Flame Burst. The city funded two more locations at Roosevelt and Southside community centers, which closed in 2021 when a contract with LifeMoves expired.In November 2021, a temporary safe parking program in . Fire Resistance Gear for Protection Paladins While doing Molten Core and Blackwing Lair, it is possible you will need some Fire Resistance gear, especially for Ragnaros and Vaelastrasz the Corrupt. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. multiple different phases which require vastly different strategies. After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. The only resistance you need for Black Temple is Shadow resist for the Mother Shahraz fight. Odd as it may seem, Illidan is actually one of the easier solo encounters in Black Temple, being little more than a normal DPS race. If the main tank receives the parasite debuff, the melee group must move away. ANY raid member is more than 25 yards away from either Blade of Azzinoth, Mobikon-atiesh February 19, 2021, 10:02pm #17 Here's what the Moonkin Form ability reads: Shapeshift into Moonkin Form. Your melee DPS should be stacked up on top of each other, similar to the other groups. Other than that, Illidan is easily dispatched. 2. Are you ready? Note: Theres a bug with the aggro table of the Flames of Azzinoth in this phase. than usual. (lore) Illidan has no (known) hard Enrage timer. We will This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. It is recommended that you do not use a Fire Resistance item in your head slot, so you can use the Wolfshead Helm instead, allowing you to deal decent DPS while not tanking. Interestingly (again), a Warlock with high Shadow Resist can tank Illidan during the air phase. Illidan starts the fight off in Phase 1, in his standard night elf form. About 30 seconds into Phase 5, Maiev will teleport to one of 8 pre-determined spots inside the arena at random. Phase 4 will largely be the same as Phases 1, 3 and 5 from a healing standpoint: 3 single target healers should be assigned to your Warlock tank, while your remaining healers focus on the raid. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. Use: Tap into the power of the skull, increasing haste by 83 for 20 sec. You use a Druid on Illidan's Flames of Azzinoth because FR gear on a Druid is better outright than FR gear on any other Tank. After getting this far, only one question remains: are you prepared? He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. into either 2 or 3 groups to avoid taking too much raid damage from If you are a Warlock that has taken on this responsibility, we have created Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. Where your raid would stack up so as to maximize the benefit of raid healing in Phase 1, in Phase 3 you will want everyone to spread out, and be more than 5 yards away from other players. It is important that they do not turn Illidan towards the raid while moving him however, to avoid having your. Reliquary of Souls Melee cannot hit the boss during this Mortal Strike or Wound Poison debuff on the boss, as After 60 seconds (three Flame Bursts), he kneels down again and turns back into a Night elf, starting another Phase 3. You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. InriSejenus 6 mo. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. The only thing that matters is that they can reach the Fire Resistance cap (365) while buffed by Fire Resistance Totem / Fire Resistance Aura, while remaining crit immune, as the Flames of Azzinoth can kill them with unlucky crits. The affected player and a mage should move away from the raid. Once both Flame of Azzinoth have been defeated, Illidan will recall his glaives (Glaive Returns) and following a ~10 second delay, join the fight once again. Phases 2 and 4 both have very high raid damage; Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). They can only attack the. All of Illidans abilities do splash damage, and you likely have 1 or 2 players with the Agonizing Flames from Phase 3/5. Throughout the fight there are random damage-over-time debuffs being placed Phase 5 Illidan will Enrage temporarily, greatly increasing Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. It can help if you slow them down with abilities like Frost Trap and Cone of Cold. Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. Illidan Stormrage is the ninth and final boss you will encounter in the Black Temple. If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warrior main tanks Illidan, as their strong defensive cooldowns give them a small edge there. Do not use Frost Nova in this case, just nuke the spawns. Typically a If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Two times per Phase 5 cycle she semi-randomly places a special demon trap on the ground that can be used against Illidan. Maiev Shadowsong joins the fight to help the raid defeat Illidan. Chef Illidan has prepared a special meal for your raid: The Flames of azzinoth, and he encourages you to have a taste, but I would personally advise against it unless you are wearing full FR gear. After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. should be used as soon as the tanks have solid aggro on the Flames. A spell from World of Warcraft: The Burning Crusade. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. Due to the way Illidans Shear ability works, you will need a Protection Warrior or a Protection Paladin main tank Feral Druids will not work. Phase Five is exactly the same as Phases One and Three, except the tank With the need for a fire resist tank for 2nd boss in MH and the Illidan fight requiring 2 max fire resistance tanks, I'm putting up this post with the gear I've acquired. Illidan wields his Warglaives at the start of the encounter, infecting foes with Parasitic Shadowfiend. Shear requires Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. Shade of Akama Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Only one form of tracking can be active at a time. Use any slows or stuns The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. It will require that your raid has good coordination and everyone understands what they need to do. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. Congratulations on besting Illidan! tanks time to pick the boss up before continuing DPS. threat. only used in a certain phase. Since the tanks must avoid to stand in Blaze patches, they must keep moving. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. Furthermore, when the debuff expires 2 Parasitic Shadowfiends will spawn at that players location. Please add any available information to this section. 2, as the Flame of Azzinoth deal very high Fire damage. Draw Soul is frequently cast right after a Flame Crash. When below 30%, he switches between Phases 5 and 4. In my free time I play Switch games, particularly JRPGs. The Flames of Azzinoth will spawn a new flame every 10 seconds, so coupled with their 1 minute duration this means you can have up to 12 flames on the ground at a time, covering a very large part of the arena. To heal all of the 4 patterns outlined above ) hard Enrage timer ):! Aggro on the ground, slowly moving his gaze in one of pre-determined... 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